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Cape Tier Spell
Adepts Cape 4
Adepts Bridgewatch Cape 4 Create a sandstorm in a 5 radius around you, lasting 6 seconds. Slows all enemies within it by -0.4. Decreases Crowd Control Resistance by -0.3. Activates when you use your third-slot ability.
Adepts Fort Sterling Cape 4 Become untouchable, cleansing all Crowd Control effects and debuffs (except damage over time effects). Activates when you get stunned, silenced, transformed, or rooted.
Adepts Lymhurst Cape 4 Tap into your Energy Reserve, restoring X of your Max Energy over X seconds. Activates when you cast a spell and your Energy drops below X.
Adepts Martlock Cape 4 Protect yourself with a shield, increasing your Defense vs. All by 1 for 5 seconds. Activates when your Health drops below X.
Adepts Thetford Cape 4 Release Chain Lightning at the targeted enemy, which jumps to the closest enemy within 9 of the last enemy hit, dealing -173 magical damage with each hit (can hit up to 4 targets; cant hit the same target twice). Activates when you perform an Auto-Attack.
Adepts Caerleon Cape 4 Exploit a small window of opportunity, resetting the cooldown of your weapon's first-slot ability. Activates when you cast your weapon's first-slot ability.
Adepts Smuggler Cape 4 Grab a hidden potion, reducing the cooldown of your potion slot ability by {0}. Activates when you cast your potion slot ability.
Adepts Brecilien Cape 4 Applies a shield that absorbs up to 275 damage (before resistances) during the next 4 seconds. Grants you immunity to purges while the shield is active. Activates when you cast your head slot spell.
Adepts Avalonian Cape 4 Collect energy at your core for 0.5 and unleash it at the end dealing -251 magical damage to enemies in a 6 radius around you. Reduces damage of enemies hit by -0.15 for 4 seconds. Activates when you do an Auto-Attack.
Adepts Heretic Cape 4 Drop 3 traps with a {0} radius below your feet and to the sides of you, which lasts up to {x}. The first enemy to step on a trap will activate it and become rooted for {x}. Deals {x} physical damage. Activates when you cast your shoe slot spell.
Adepts Undead Cape 4 Escape into the realm of the Undead, turning you invisible for 6 seconds (you can still use abilities without revealing yourself). Decreases your Damage vs. All and Healing Cast by -0.5. Activates when your Health drops below X.
Adepts Keeper Cape 4 Go berserk, increasing all your damage by 0.5 for 5 seconds. Activates when your Health drops below X.
Adepts Morgana Cape 4 Bless yourself with the Mark of the Raven, reducing your Cast Times and increasing your Auto-Attack Speed by 0.5 for 5 seconds. Activates when you use your third-slot ability.
Adepts Demon Cape 4 Conjure a lava puddle in a X radius around the targeted enemy, which lasts 5 seconds. Deals -104 magical damage (vs. players) / -60 magical damage (vs. mobs) every 0.5. Activates when you do an Auto-Attack.
By Draken 2026